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Snail Trek - Chapter 3: Lettuce Be Crack By Irfan Doggar





















































About This Game Snail Trek - Chapter 3: Lettuce Be is the third in a series of "20 minute adventures" where you take on the role of a crew of snails on a journey to a new home world.In the style of the early Sierra Online adventure games, Snail Trek has colorful EGA-ish graphics and a text parser interface. Relive the nostalgia in these bite-sized adventures - but without all the pain. Autosaves, a text parser with auto-suggest, and puzzles with no dead ends, all combine to bring this old genre into the modern era.In Chapter 3, survival is at stake again. But whose survival?Key Features Autosaves - no need to save every few minutes (though you still can if you want). A text parser with both auto-suggest and auto-correct - fat finger your way to puzzle glory (but you can turn them off if you want to suffer more greatly). A text parser that understands what objects are in front of you, so you can be lazy and just type things like 'get' or 'look'. CRT emulation mode that gives those pixels an ever-so-slightly fuzzy look. A stereophonic score. Cute snails. Deaths (but hey, autosaves). No dead ends! Puzzle your way around with impunity! Widescreen aspect ratio, since monitors are more rectangular now. 1075eedd30 Title: Snail Trek - Chapter 3: Lettuce BeGenre: Adventure, IndieDeveloper:Phil FortierPublisher:Phil FortierFranchise:Snail TrekRelease Date: 3 Jan, 2018 Snail Trek - Chapter 3: Lettuce Be Crack By Irfan Doggar This entry was slightly more difficult than the previous two and you no longer have the option of playing different characters. Overall though my pro\/meh\/con list for this chapter is basically the same as it was for chapter 1 and 2:Pros------------------------------------------Super classic early Sierra Online-esque style text parser interface. -Incorporates modern quality of life updates (text autocorrect, in game hints).-Good music.-Can die like in classic Sierra games but has built in autosave and retry functions.-CRT emulation is nice touch for the nostalgia factor.-Classic use of finding stuff in a cupboard and using a lantern a la Sierra classics!-Found out you can use shift key to walk faster without having to change speed in settings.Meh.------------------------------------------Extremely short approx 40 min.Cons------------------------------------------No major complaints!You can pick up the whole series for under 3 bucks so if your interested in playing I suggest grabbing the bundle. Im off to play the final chapter!. This entry was slightly more difficult than the previous two and you no longer have the option of playing different characters. Overall though my pro\/meh\/con list for this chapter is basically the same as it was for chapter 1 and 2:Pros------------------------------------------Super classic early Sierra Online-esque style text parser interface. -Incorporates modern quality of life updates (text autocorrect, in game hints).-Good music.-Can die like in classic Sierra games but has built in autosave and retry functions.-CRT emulation is nice touch for the nostalgia factor.-Classic use of finding stuff in a cupboard and using a lantern a la Sierra classics!-Found out you can use shift key to walk faster without having to change speed in settings.Meh.------------------------------------------Extremely short approx 40 min.Cons------------------------------------------No major complaints!You can pick up the whole series for under 3 bucks so if your interested in playing I suggest grabbing the bundle. Im off to play the final chapter!. Again (And again...), Good Old Sierra games for the newbies, in a shell ? ( ^^ And... Can't wait to try out the sequels, #3. ). Again (And again...), Good Old Sierra games for the newbies, in a shell ? ( ^^ And... Can't wait to try out the sequels, #3. )

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